Tuesday, May 28, 2019

An Idea for Fun at the Workplace!





Some say certain jobs are not for everybody. It’s all too common that there are those who enjoy their job with a passion and those who despise their job working for pay that is peanuts on the hour. Although seemingly different than other periods in history, it’s common for people my age to job-hop. Job hopping is term made by young people bouncing from one job to the next looking for financial freedom and workplace stability. Often those in my generation despise working because of the lack of freedom at work, unnecessary stress, lousy employment conditions, and the low wages and benefits when working at the bottom. Today I came up with a very unique and original idea that I don’t think hasn’t been done or thought up before. Many people say work hard or work smart, but today I want to say, what if you could work and have fun. What if working was like working in a video game? What if companies hired game designers to make the work place fun or addicting? A great game designer knows how to design and develop an idea or concept that can make players continue to play games nonstop; why not at work?. I want to consider the idea that what if we could bring that industry into the workplace. It can take a repetitive and seemingly meaningless job and turn it into something interesting. For example, imagine pulling a level as an occupation. It’s boring, redundant and seemingly tedious; however, what if pulling the level was in competition with other people on a scoreboard where you could make a game in which used different degrees of a lever to hit blocks flying towards you as it played from a variety of different songs. You would be competing with others and having fun at work. Time would fly by and you would feel as if you were achieving something. If the position of pulling a lever were to get boring, one could do a rotation or swap for other occupations within the work environment that also has a game design feature incorporated in it. Perhaps this could also incorporate an artificial sense of heroism and meaning by introducing a narrative at a job by doing a job yet progressing in an adventure. The idea could also introduce ways to educate employees about one’s company, training them for higher positions, or even provide with credible education. Jobs could then become fun, addicting, and a great motivator for people to join the work force.

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