Some say certain jobs are not for everybody. It’s all too
common that there are those who enjoy their job with a passion and those who
despise their job working for pay that is peanuts on the hour. Although seemingly
different than other periods in history, it’s common for people my age to job-hop.
Job hopping is term made by young people bouncing from one job to the next
looking for financial freedom and workplace stability. Often those in my
generation despise working because of the lack of freedom at work, unnecessary stress,
lousy employment conditions, and the low wages and benefits when working at the
bottom. Today I came up with a very unique and original idea that I don’t think
hasn’t been done or thought up before. Many people say work hard or work smart,
but today I want to say, what if you could work and have fun. What if working
was like working in a video game? What if companies hired game designers to
make the work place fun or addicting? A great game designer knows how to design
and develop an idea or concept that can make players continue to play games
nonstop; why not at work?. I want to consider the idea that what if we could
bring that industry into the workplace. It can take a repetitive and seemingly
meaningless job and turn it into something interesting. For example, imagine pulling
a level as an occupation. It’s boring, redundant and seemingly tedious;
however, what if pulling the level was in competition with other people on a
scoreboard where you could make a game in which used different degrees of a
lever to hit blocks flying towards you as it played from a variety of different
songs. You would be competing with others and having fun at work. Time would
fly by and you would feel as if you were achieving something. If the position
of pulling a lever were to get boring, one could do a rotation or swap for other
occupations within the work environment that also has a game design feature incorporated
in it. Perhaps this could also incorporate an artificial sense of heroism and
meaning by introducing a narrative at a job by doing a job yet progressing in
an adventure. The idea could also introduce ways to educate employees about one’s
company, training them for higher positions, or even provide with credible
education. Jobs could then become fun, addicting, and a great motivator for
people to join the work force.
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